How it works
Design the play. Add the movement. Run It Again
Build the play like you teach it. Place players, draw movement, add the ball, tune the timing, save the rep, then replay it until the assignment is obvious.
High Pick and Roll
High Pick and Roll result, offense
Creation flow
Design the play. Add the movement. Run It Again
Design every detail of the play with player movement, routes, passes, timing delays, and a visual timeline.
Tap a player, then Route.
The walkthrough
Built around the coaching loop: create, teach, share, repeat.
Start with a clean field and place players where the set begins.
Draw movement paths, passes, dodges, and screens in the sequence they happen.
Preview the animation so spacing and timing are visible before practice.
Share the finished rep with players, assistants, or the whole team through a simple link.
Cursor-first creation makes desktop design fast.
Timeline controls make the sequence teachable.
Shared playback keeps everyone studying the same rep without email invites.